1. Learners will understand the history and development of AR, and become familiar with examples of its use in K-12 education, university, and adult education.
2. Learners will reflect upon how AR could be implemented in their own practice, as supported by instructional design theories in the literature.
3. Learners will design (not program) a plan for an AR game/simulation that will provide evidence of their understanding of AR and instructional design theories.
Tasks and Assessments
Week 1 Task - Due March 16: Create a summary of one type of Augmented Reality technology to share with the group.
Week 2/3 Task - Due March 24: Create a lesson plan that integrates Augmented Reality and Instructional Design theory.
Week 3 Task - Due March 27: Review two other participant's lesson plan and provide feedback.
OVERALL OUTCOMES FOR THE MINI-COURSE
1. Learners will understand the history and development of AR, and become familiar with examples of its use in K-12 education, university, and adult education.
2. Learners will reflect upon how AR could be implemented in their own practice, as supported by instructional design theories in the literature.
3. Learners will design (not program) a plan for an AR game/simulation that will provide evidence of their understanding of AR and instructional design theories.
Tasks and Assessments
Please refer to the Week 1 Task and Week 2 & 3 Task pages for complete instructions.
Assessment Rubrics